Introducing Builder Hall 6! - DJ Hacker

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Saturday 24 June 2017

Introducing Builder Hall 6!

Introducing New Builder Hall 6

Introducing: Builder Hall 6!




With the upcoming Builder Hall 6 Invitational Tournament on the horizon, we wanted to share with you the new features are being released in this next content update. In this new content release, we are adding two incredible new units to the Builder Base while also increasing the level cap for the units already available.  
Here are the features you will see in the Builder Hall 6 release along with two new units detailed below.


Defense:

  • +1 Archer Tower
  • +1 Crusher
  • +1 Mine
  • +1 Mega Mine
  • +4 Wall sections
Yes, you read that right…we are implementing a second Crusher, the bane of Barbarians and Giants. Furthermore, in correspondence to the Builder Hall’s increased level, all defenses, traps, and walls can now be upgraded to Level 6.  The only exception to this is the Spring Trap, which can be upgraded to Level 4.



Offense:

  • +1 Army Camp
  • Levels 11 – 12 for all Troops after upgrading the Star Laboratory to Level 6
  • Levels 6 – 10 for the Battle Machine


Other:

  • Resource collectors, storages, Gem Mine, and Clock Tower can be upgraded to Level 6.
  • A single Archer Tower in your Town Hall can now be Geared Up, similarly to the Cannon. Requires Builder Base Archer Tower Level 6 and Home Village Archer Tower Level 10.


Balancing:

  • Clock Tower cooldown reduced from 8 hours to 7 hours
  • Clock Tower duration reduced by 50%
  • Speed up multiplier has been reduced from 10x to 8x
After careful consideration, we felt the Clock Tower provides too much free upgrade time. We are changing the Clock Tower cooldown from 8 hours to 7 hours and reducing the duration by 50%.  We felt the Clock Tower provided progress too rapidly and that it required rebalancing to bring it in line with relative upgrade times. Reducing its cooldown will allow it to be boosted 3 times per day rather than 2 times. 


                 

NEW: The Night Witch

The Witch’s nocturnal sibling, the Night Witch is available once you upgrade your Builder Barracks to Level 8.  Though there are some similarities between the Witch and the Night Witch, there are a few differences that make her stand out as well.  Check out these abilities:
  • The Night Witch does range attacks that hit ground and air units
  • Spawns bats that attack ground and air units
  • Will spawn into a swarm of bats after receiving fatal damage

The Night Witch is a great way to take out those pesky Crushers, which is why we’re introducing the Night Witch’s Bane: The Roaster,      
                                                                             


NEW: The Roaster

We couldn’t add a cool offensive unit without coming up with a way to defend against it.  The Roaster is a great solution against the Night Witch.  It is a flame-spitting defensive building that will bathe your foes in scalding plasma with the following details:
  • Range of 7 tiles
  • Burst fire of 15 shots
  • At Level 6 it does 16 damage per shot
  • Hits ground and air units
  • Does Area Splash type damage

So there you have it! A new Builder Hall level with plenty of unit upgrades, two new fun units to further bolster your Builder Base with, and an additional Gear Up feature for your Town Hall. We hope you enjoy burninating your enemies.







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